AI Insights · Timothy · April 2023
Top 5 Casual Games on iOS in Brazil: Q1 2023 Performance
Discover the performance trends of the top 5 casual games on iOS in Brazil during Q1 2023, including insights into their weekly downloads, revenue, and active users.
The first quarter of 2023 saw notable performances from the top 5 casual games on iOS in Brazil. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users, based on Sensor Tower data.
Hay Day from Supercell experienced significant growth in weekly downloads, peaking at approximately 297K in the week of January 23. The game also saw a steady rise in weekly revenue, reaching around $76K by the end of January. Weekly active users increased from 69.7K at the start of the quarter to a high of 469.9K in late February before tapering off to 306.5K by the end of March.
8 Ball Pool™ from Miniclip.com maintained a consistent performance throughout Q1. Weekly downloads hovered around the 40K-50K mark, with a slight uptick to 67.4K in early January. Revenue remained relatively stable, averaging between $15K and $25K per week. Active users showed a gradual decline from 1.2M at the beginning of the quarter to around 1.06M by the end of March.
Subway Surfers by Sybo Games ApS saw a steady stream of weekly downloads, averaging around 42K. Revenue fluctuated slightly, peaking at $1K in late January and stabilizing around $900 by the end of March. The game maintained a robust active user base, starting at 2.24M and ending the quarter with 1.47M users.
Gardenscapes from Playrix experienced a consistent weekly revenue trend, averaging around $70K. Weekly downloads saw a gradual decline from 47.7K at the start of the quarter to 21.9K by the end of March. Active users, however, remained relatively stable, increasing slightly from 70.4K to 98.1K over the three months.
Township, also from Playrix, showed a stable weekly revenue pattern, with figures ranging from $34K to $53K. Weekly downloads reflected a decreasing trend, from 26.9K in late December to 14.1K by the end of March. Active users fluctuated slightly but remained around the 50K mark throughout the quarter.
For more detailed insights and data, visit Sensor Tower.